We explore making virtual desktops behave in a morephysically realistic manner by adding physics simulationand using piling instead of filing as the fundamentalorganizational structure. Objects can be casually draggedand tossed around, influenced by physical characteristicssuch as friction and mass, much like we would manipulatelightweight objects in the real world. We present aprototype, called BumpTop, that coherently integrates avariety of interaction and visualization techniquesoptimized for pen input we have developed to support thisnew style of
desktop organization.
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